Sunday, June 8, 2014

The Scratch Massacre

http://scratch.mit.edu/projects/23381260/

A variable is something in our lives that is constantly in flux. Sometimes we have constants, like age and growth, but sometimes the variables of life include: how many fish you eat. Every time a fish is eaten, you just gotta remember to increase your score by one. That's a variable. With a program, it can be an automatic function. It was remarkably easy. I'm not sure how to explain it. Just put the command there. Set the correct effect to the correct cause, and suddenly your thoughts and life are cohesive. Count those fish. Track the massacre.

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